// ChildFrm.h : interface of the CChildFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_CHILDFRM_H__D08B4F31_AFB7_4442_915F_437191A366FC__INCLUDED_)
#define AFX_CHILDFRM_H__D08B4F31_AFB7_4442_915F_437191A366FC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class CChildFrame : public CMDIChildWnd
{
  DECLARE_DYNCREATE(CChildFrame)
public:
  CChildFrame();

// Attributes
public:

// Operations
public:

// Overrides
  // ClassWizard generated virtual function overrides
  //{{AFX_VIRTUAL(CChildFrame)
  virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
  //}}AFX_VIRTUAL

// Implementation
public:
  virtual ~CChildFrame();
#ifdef _DEBUG
  virtual void AssertValid() const;
  virtual void Dump(CDumpContext& dc) const;
#endif

// Generated message map functions
protected:
  //{{AFX_MSG(CChildFrame)
    // NOTE - the ClassWizard will add and remove member functions here.
    //    DO NOT EDIT what you see in these blocks of generated code!
  //}}AFX_MSG
  DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CHILDFRM_H__D08B4F31_AFB7_4442_915F_437191A366FC__INCLUDED_)
